set3DBlockTransparency
Sets the transparency of a mesh in a 3D model by mesh ID.
Syntax
RxCore.set3DBlockTransparency(blockid, value, override)
Parameters
blockid
: string — Mesh ID for the 3D block.value
: number — Transparency using a value between0-1
where1
is fully opaque.override
: boolean — Iffalse
, resets the 3D block to its original transparency.
Returns
- NA — This method does not return a value.