create3DTexture
Creates a texture to be used with 3D symbols. Use this to preload textures that can be applied to existing 3D symbol markups.
Syntax
RxCore.create3DTexture(image, w, h, id)
Parameters
image: HTMLImageElement — The HTML image source object.w: number — Width of the image in pixels.h: number — Height of the image in pixels.id: number — A unique ID for the symbol texture.
Returns
- NA — This method does not return a value.